Thursday, June 21, 2012

Sir Loin becomes shredded beef

After looking over Dora's body one last time, the party decided that in case a raise dead ritual was possible, they ought to remove a body part for the ritual.  From there, they determined that, although the area didn't see fully secure, they would try and rest on the ledge next to the water. Through ten hours of rest and a series of watches, the party was alerted only to the sounds of the rushing water and open caverns of the Underdark.

After sharing a meal, the party decided its best option would be to examine the pile of bedrock that seems to have collapsed from above.  After several hours of grueling hard labor, the moved enough of the shards of bedrock to cause the top of the pillar of rock to collapse revealing what was perhaps a tube leading up into the mountain.  Using the rock pillar as a ladder they climbed up to the tube and found themselves in what seemed like a very deep well (at least that was their idea) with a partial floor created from the remainder of the pillar beneath them.  Notched into the sides of the tube were metal rungs that they used to climb for two more hours.  At midday, Thorm came up over the top of the tube hole. 

The back of the hole opening was actually part of the wall, allowing only a small crawl point to squeeze through into an even smaller room.  A room wasn't even the right description as the space was more of a 5x5 area with layed stone for the floor and the only wall was also heavy stone directly in front of him.  A quick examination of the stone and Thorm knew clearly that the stone was Dwarven-carved.  In order to make room for the rest of the group still on the ladder, Thorm searched fruitlessly for a lever or pressure plate to move the wall.  Brute strength ended up his ally, pushing enough stones down to reveal a larger chamber.  He cracked a sunrod and tossed it through the hole, noting it dropped far enough to down to figure on a 40-50' drop.  He pushed the remainder of the stones down to find himself on a catwalk of stone that surrounded the room below it.  To the left, the catwalk wrapped to a lower landing with stairs to the main chamber, while to the right it led up to a landing with a set of double doors.  In the chamber below, a small iron door was set in the opposite wall.  They made their way down to the lower level, noting the walls were the same stone used to block in that hole.  They thought perhaps someone blocked that off but were still unclear why.  The lower level of the room appeared to be a forge, with a half finished sword sitting in what was once the firepit.  Bits of metal atop the anvil were loose bits of mithril.  They entered the door on the opposite wall and found a small antechamber with a half dozen skeletal Dwarven remains.  Most had apparently died from several crossbow bolts, all of which were sized for hand crossbows.  One however had distinct holes on its skull, bored directly and smoothly through the skull in the spot where horns would be.  Scratches also marked the sides and back of the skull.  A small iron door off of this antechamber was locked, but Thorm's dungeoneering skill allowed him to rig a lock pick.  Although they could hear movement in the room beyond, they decided to return to the forge room and inspect the double doors at the top.

While the larger doors appeared locked, Thorm again unlocked them but found them blocked from the inside.  Unwilling to be detered, Wyndham blasted the iron doors with cold spells until they were brittle enough to be hammered in with forging tools.  They exposed a small flap on the bottom right door and crawled through.  It was clear immediately that a very large statue of Moradin had fallen from its perch to the East and blocked the door with its upraised arm.  The sound and smell of undead filled the chamber.  Thorm moved to the left to the base of the statue to get a better looked, tossed the sunrod into the very large memorial chamber and noted a very wide, very long chamber with fallen statues from both sides, blocking most of the room.  Several green-skinned undead dwarves lurked about the chamber and shrieked at the sight of the Thorm, closing in immediately.  Sir Loin ran in for backup while Wyndham lurked back blasting the undead dwarves with his spells.  While the stench of the dead slowed the party's movement, their claw attacks literally paralyzed them!  While holding off the dead, a deadlier threat shambled into the battle zone - a mummified dwarf, blasting Thorm with a spell but Sir Loin imposed himself between the mummy and Thorm.  While Thorm and Wyndham waded through the undead, Sir Loin destroyed the mummy without any serious damage to himself, but was cut down immediately after trying to move past two of the remaining undead.  The first crippled him with a claw attack, while the others leapt on him chewing through the flesh of his neck with devastating effect.  He fell proudly within seconds.  With a surge of anger, Thorm cut down the remaining undead.

In less that 24 hours, the Band of Jenkins had lost two of its core members and only Edhas, Thorm and Wyndham remained in the large shrine of Moradin, deep within the mountains.

2 comments:

  1. The Curse of the Gold Walls has taken ANOTHER who violated the sacred site to steal gold from the dead... First Dora... then Sir Loyne... is Edhas doomed to be next or can she reverse the curse before it is her turn to perish?

    ReplyDelete
  2. WHAT THE HELL?!?!??! NO UPDATE? LAZY DM... (clap, clap, clap-clap!)

    ReplyDelete